![]() ![]() The augment patches, didn't use them outside the healing one. I feel like some regular enemies had more interesting mechanics. The Cortex Reaver are way too easy, at least on difficulty 2, you just run and peak them from behind a wall, the rail gun also makes them a breeze. I killed myself a few times with bad throws that hit the corner of the wall in front of me in the confined spaces. The Grenades, the physics on the bounces are way too random, also wish it was easier to tell where they are going to land. The respawn chambers, didn't used them because of quicksave and quickload. The melee weapons, never really used them outside medical, once I got a gun I never went back as there is plenty of ammo on difficulty 2. The SparqBeam with the damage upgrade is way too strong.The magnum felt good, but with inaccuracy over long distance, so I preferred the Assault rifle or Pulse rifle over it.Once I got the upgrade on the shotgun, I used it a lot more.The Scorpion was probably my 2nd most used, the power of leaning and spraying a room.I love the Rail Gun, so satisfying to use.+The guns feel really good and all of them are unique enough I kept a bunch of them on me at all times for different situations. +The random encounters are well done, so many times I open a door and bumped into something unexpected. +The graphics are amazing, I caught myself stopping and just admiring some parts of the world. +The world and pacing feel really good, never got bored or lost, always had something in my mind I needed to do. ![]()
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